Live Dungeon! – Chapter 16, Bed of Needles
Translator: TipToe When he went outside, Tsutomu was given several glares, almost as if he was a criminal. Garm stood, and Tsutomu was able to walk without worrying about their lines of sight.
Translator: TipToe When he went outside, Tsutomu was given several glares, almost as if he was a criminal. Garm stood, and Tsutomu was able to walk without worrying about their lines of sight.
Translator: TipToe After having defeated the shell crab, Tsutomu eventually finished his leveling, reaching as high as level 28, and learned how to fly.
Translator: TipToe As Tsutomu followed the man past the appraisal room, he couldn’t help but feel excited at going somewhere for the first time.
Translator: TipToe The next day, Tsutomu awoke only to regret his failure. After shaking off the temptation to return once more to the warmth of the bed and let his consciousness drift off, he was able to fully wake up.
Translator: TipToe After following the signposts for about 20 minutes, Tsutomu stopped at the dense sand dunes. While instructing the two others to lie down, Tsutomu took out binoculars from the magic bag and looked at the distant palm trees.
Translator: TipToe Once Tsutomu had returned, he saw the Shell Club still brandishing around their pincers. Garm was warding them off on one side using his shield while Amy used her double swords to cut through their legs.